• stupor_fly@lemmy.sdf.org
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    10 hours ago

    they charge what they do because it works for everyone steam has more users and does more for them so it costs more to maintain everything which is fine for devs because people actually buy things on steam

    the only time anyone ever talks about epic is to shit on them ,talk about the current free game there giving away and … well thats it at least in my experience

    • titanicx@lemmy.zip
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      2 hours ago

      All right at the same fucking thing just came up that Apple is going to start charging creators 30% on fees. So does that mean that that argument is the same as valve charging 30%?

  • Mrkawfee@feddit.uk
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    14 hours ago

    Steam is the last company that has held out against enshittification.

    • Crozekiel@lemmy.zip
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      12 hours ago

      It feels like all the other corpos are mad and want to sue Valve to force them into enshittification.

      I’m all for holding companies accountable - when legal pressure forced Valve into creating a return policy, I was happy for that. But this is a $900 Million nothing burger imo. Publishers are mad they can’t get the exposure and sales numbers on a cheaper platform. Cheaper platforms are mad that they still can’t get people to switch to them by significantly under-cutting Steam. That’s (publishers) customers mad they have to pay a ‘premium’ (basically the ‘market rate’ for the service before epic decided to start under-cutting btw) for a better service and the competition mad that a LOT of (publishers) customers are willing to pay that ‘premium’.

    • vacuumflower@lemmy.sdf.org
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      10 hours ago

      Their store UI could be better, searching the database by conditions and clearly seeing why something isn’t available in your region\country\demographic would be good.

      But at the same time it’s good enough for me to even be thinking about such conveniences.

      Also I’ve remembered recently my dad saying some 6 years ago that nobody makes convenient UIs because it’s bad for commerce. A UI filled with suffering allows you to charge for directed solutions. And if a UI isn’t filled with suffering, there must be something else. Like Telegram and VK which are convenient to use (compared to WhatsApp and Facebook and …), but are Russian special services’ honeypots.

      Convenience is a weapon. And a very expensive one, if Steam store’s UI were more convenient, the load on servers would probably be 10x what it is, for a similar structure of purchases, except probably harder to direct.

    • Rachel@lemmy.blahaj.zone
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      11 hours ago

      I am pretty sure they only do in attempt to attract devs. Once Epic were to get a majority position in the market they would quickly raise it to 30% too. None of these companies are “good guys” or actually care about the end consumer.

  • Soup@lemmy.world
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    1 day ago

    “They charge developers too much!”

    “Ok, Tim, so how exactly do you make money for your company, then? Because giving away all the free stuff seems like awfully bad business.”

    Never thought I’d be defending a company charging a lot of money but since Steam actually does provide an excellent, stable service with bonuses like Linux development and the Steam Deck I mean, I really ain’t that mad, especially they still offer really good sales.

    • architect@thelemmy.club
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      2 hours ago

      I mean is obvious if they killed valve or even knocked it down a peg they would raise prices on devs so fast.

    • Feathercrown@lemmy.world
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      24 hours ago

      “They charge developers too much!”

      So you should be able to undercut them, right? Right?

      • Soup@lemmy.world
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        14 hours ago

        Exactly. Epic doesn’t even appear to really provide a particularly good service so you’d think a more bare-bones company could get away with charging less, and yet.

      • masterspace@lemmy.ca
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        11 hours ago

        Not when the Steam Terms of Service prevents them from charging less on other stores.

    • masterspace@lemmy.ca
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      11 hours ago

      “They charge developers too much!”

      “Ok, Tim, so how exactly do you make money for your company, then? Because giving away all the free stuff seems like awfully bad business.

      I think you’re missing the point that Epic’s store is only not profitable at their margins because of scale. If they had even half of Steam’s user base they would be profitable. Their problem is that gamers insist on backing Valve’s monopoly because it’s what other gamers tell them to do online.

      And Epic provides Unreal Engine, the gaming engine that powers the majority of modern games, with free and extremely cheap tiers for indie devs, and they provide explicit Linux support for their engine and dev environment. They’ve also used a substantial amount of their Fortnite money to break up app store monopolies on Android and iOS.

      They are not the villain that the gaming community thinks they are.

      • ObliviousEnlightenment@lemmy.world
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        10 hours ago

        Have you considered maybe Valves monopoly is natural? That is convenient to have all the games in one place and their customers like what they’re selling?

        • masterspace@lemmy.ca
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          10 hours ago

          Have you considered maybe Valves monopoly is natural?

          Yes that changes literally nothing.

          All monopolies, be they natural or otherwise, need to be heavily regulated or else they can:

          a) easily do stuff to prevent competition. Stuff like preventing developers from selling their game for cheaper on other stores.

          b) charge exorbitant markups, markups like 30% of all revenue for a listing in a store.

          I do not understand why gamers have such a hard time grasping that Valve taking a massive cut off the top of every single game sold, just enriches the already rich for doing nothing, at the expense of consumers and creators.

          • architect@thelemmy.club
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            2 hours ago

            That’s has absolutely no chance in hell to happen while these right wing fucks are in charge. Any “regulation” would be a secret dick in the ass while they make everything worse and somehow we all end up paying more.

          • nagaram@startrek.website
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            5 hours ago

            I think the problem you’re running into is that Valve isn’t doing nothing with that pay.

            Like valve is actively making my gaming experience better by developing cheap hardware and a good system for gaming on Linux.

            All the games I’ve ever bought, regardless of if they still sell them are in my library.

            My save files are cloud synced for free.

            I as the end user am having a good time.

            I also have a sunk cost thing going on. I’ve been trying to buy and play more GOG games but I just have so much that works already on Linux without any work that it’s hard to justify the tinker time to get it working otherwise.

            They provide such a good service I think we’ve all forgotten about the children casinos for CSGO2 skins, but even that they’re fixing (kinda).

            Maybe its just nice to not be mad about something. Like its just video games, I don’t really care if Valve has a monopoly on that since 1) Experience is good 2) they’re not trying to have like a monopoly on water or something important. Bad take maybe, but there’s enough going on that I just don’t know if I could make myself care that valve is like 90% of videogame sales. Or whatever it is.

            • kuhli@lemmy.dbzer0.com
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              4 hours ago

              Heroic games launcher basically makes gog stuff click and play but even that isn’t enough for me to really use it over steam.

              What I need is a good launcher that makes the process of using different stores seamless, that works well on all my devices (heroic’s controller support is infuriating to use and doesn’t support steam)

              Maybe when playnite finally gets ported to Linux

      • Soup@lemmy.world
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        9 hours ago

        They may want to work on their marketting, then. I won’t lie when I say that I’m surprised to learn that Epic Games not only developes Unreal engine but that Tim Sweeney seems to have actually created it and not just be a CEO who buys stuff and puts his name on it.

        There do, however, seem to be a few points really not working in their favour. Sketchy policies around reviews and a lot of forcing exclusivity(Steam’s monopoly? Ok buddy) are big ones I found.

        Look, I’m sure there’s plenty of learning to be done as far as the Epic Games store is concerned but seriously, why is Steam so bad and why is Epic Games especially good? Sorry that I’m happy to use Steam and not switch to a new store with fewer features? Like, what’s the point being made here?

        • masterspace@lemmy.ca
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          9 hours ago

          There do, however, seem to be a few points really not working in their favour. Sketchy policies around reviews and a lot of forcing exclusivity(Steam’s monopoly? Ok buddy) are big ones I found.

          Forcing exclusivity? They force exclusivity for the games that they make (just like Valve does for theirs) and otherwise Epic offers developers cash deals for exclusivity, the developers are under no obligation to take them.

          And the overall point is not that the Epic Launcher is amazing, but that Tim Sweeney is right about Valve’s exorbitant 30% fees, but whenever that comes up gamers just go haha Valve=Good, Epic=Bad.

          • orgrinrt@lemmy.world
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            54 minutes ago

            Yeah, but you do not seem to grasp that good service and agreeable progresses e.g with proton and the nice hardware is worth the money.

            I don’t really get your point. Epic already offers free games and more money to devs, but isn’t working out. Steam isn’t forcing exclusivity on third parties here. And they’re not using tricks like the crazy good (for the devs that’ll find it hard to say no to easy money) exclusivity deals or paying for the free games in desperate attempt to get anyone even look their way.

            If my reliable old grocery store that says hi to me every morning and always delivers when I ask them for anything, add nice features to make the shopping just feel smooth and welcoming, then also, on the side, made huge contributions to open source in a consistent basis, being one of the sole corporate interest driving the current Linux gaming paradigm forward…

            If they suddenly had a shop pop up next door with cheaper prices and free food stuffs every week, I would be very fucking suspicious. Nobody greets you there either. No nice features. It’s cold and lacks accessibility features. Goes out to buy all the bread from the old reliable shop and then sells them with big signs on the sidewalk saying “this is the only place to get bread!”, I would 100% not go there. Ever. Just from principle alone. They can give out all the free shit they want, do whatever sleazy tricks they want, but I’ll go shop in the place that is friendly, listens to me and others, helps the community and does not go buying other shops out of bread as a cheap ass trick to force customers there. It may cost more, they may pay a little less to the producers, but it’s very rarely just about money. If the volume alone covers the producers’ wants and needs so they are happy to remain, and customers are more than happy not getting free shit or occasionally having to wait a year or so before they can get bread again because the fucking rats next door keep buying some out of existence anywhere else.

            Sometimes it’s just a service question. Money isn’t everything. This is true almost everywhere. I almost exclusively shop in co-op groceries where we the customers are owners. It’s more expensive, but I have a say in everything, it’s inclusive, does not do sleazy marketing or exclusivity tricks or other ratty stuff, so I’m more than happy to pay the premium for it.

            And I’m not the only one. Not by a mile.

            Same’s true for steam, at least for now.

            The second they sell out or stop contributing good around them or start ratty shit, I’ll be looking to shop elsewhere. But that’s still not going to be the rats next door…

  • OscarRobin@lemmy.world
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    1 day ago

    Out of all the digital stores Steam arguably offers by far the most actual functionality and features for its cut. It’s still too high, but it’s possibly the least egregious example vs Apple, Google etc

    • Jarix@lemmy.world
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      11 hours ago

      It’s only too high if they demand exclusivity.

      And they don’t.

      They are providing PLENTY of value to anyone who is listing their games there.

      Would I like to see them do more now for small and independent outfits? I would! but 30% isn’t that much comparatively to the old days of buying physically distributed things in a brick and mortar store.

      I remember buying final fantasy 2 (4) on snes and it cost 95$ US this was 1988 or 1989

      Which was about 129 CAD (the exchange rate is between usd then and now is about the same conveniently for this tidbit)

      Today after years of inflation it would cost about 250-260 USD or 340-355 CAD

      I don’t fucking miss those days at all. And while there are multiple factors here in play, this is entirely fair to charge silksong 6 dollars ish per sale on a 20 dollar sale whilst the failing AAA games 30 dollars on a 90 dollar sale. There is a cost involved and it is because of steam, specifically steam, that made digital distribution what it is today. And by that I mean they have set the standard for what is a healthy location to sell your digital goods.

      And to give an example of what garbage (yes you Tim Sweeney you giant whiny fecal faced fuck) digital distribution for games would look like if steam didnt actually do a great job, look at books.

      Buying books on through amazon you pay more for them then you used to for a physical copy of the book itself.

  • Hazzard@lemmy.zip
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    1 day ago

    Well… duh. The guy runs a competing storefront who’s only claims to fame are:

    1. Spending a bunch of money for timed exclusivity and free giveaways, rather than building out core features.
    2. They give devs a better cut than Steam to claim moral high ground.

    … that’s it, that’s all the reasons to use Epic, unless you want to play Fortnite or participate in an Early Access period where they chose Epic to reduce the overwhelming amount of feedback like Hades.

  • AdrianTheFrog@lemmy.world
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    1 day ago

    although I like a lot of what Valve does (I have a lot of Steam games, valve games, have a steam deck oled, use steamvr, etc) they are a fairly flawed company. sweeney is so great at shooting himself in the foot though that any opinion he has people will by default believe the opposite of (and probably should)

  • gravitas_deficiency@sh.itjust.works
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    1 day ago

    The only reason I had an epic account was for their free giveaway. And now that I’ve switched to bazzite, and considering their poor Linux support, I’m inclined to just cut bait on them.

    • Tuscy@lemmy.world
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      2 days ago

      He’s just salty because the only games people “purchase” are the weekly free ones.

        • Telorand@reddthat.com
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          2 days ago

          Playnite is the better choice if you’re on Windows, but either way, don’t let Tim’s dumb store stop you from ruining his day by generating a bunch of metrics that show you’re only playing freebies!

        • orclev@lemmy.world
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          2 days ago

          Keep collecting them. Each one you get costs Epic money and helps counter some of that Fortnite cash that lets Epic keep paying for exclusive contracts. Keep bleeding them and eventually they won’t be able to keep buying exclusive releases.

          • CileTheSane@lemmy.ca
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            1 day ago

            Epic pays a flat rate to offer games for free, they don’t pay per download.

            Downloading them just helps Epic inflate their “active users” number when talking to investors.

      • fishos@lemmy.world
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        1 day ago

        Not even. I’ve bought games on Steam that I forgot I had in Epic because Epic is just that trash. Fuck Epic for trying to start their store by bribing developers for exclusivity on their platform. Bitch ass tactics to begin with and then crying and whining when their mob mentality strong arming didn’t work. Best believe if their shit had worked and they became popular those greedy assholes would be asking a higher percentage once everyone was locked in.

        • MrFinnbean@lemmy.world
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          10 hours ago

          I love hating epic just as much as anybody else, but those exclusivity deals are not necessary just bribing the devs.

          The first Hades game would have been much smaller in scope and features, without epic funding them and helping them implementing something like EOS, the game would be definedly worse than it is.

          Remedy has also stated they could not make Alan Wake 2 without Epics funding. People often say the Epic exclusivity ruined its salea, but realistically without it there would not be a game.

          But even so, i think them suing Steam is a asshole move.

          • fishos@lemmy.world
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            7 hours ago

            Ok, and what about games like Rocket League? It was already wildly popular. And didn’t we get interviews from a few exclusivity deal people saying that in the long run it wasn’t better than just launching on steam?

            But yes, I’m glad 2 games got made despite Epics shittiness. Maybe if they built features into their launcher they’d have more. How long did it take them to make a friends list? And last I heard, wasn’t viewing your own library still largely dependent on you knowing what games you already owned?

            Yeah, never gonna defend that shitstain of a company. They tried to bully their way in and failed and they deserve it 100000%

        • Tuscy@lemmy.world
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          2 days ago

          Yea. Like one or two good ones and sandwiched with a bunch of trash games no one wants.

      • HailSeitan@lemmy.world
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        2 days ago

        Exactly. The number of people on Lemmy who simp for Valve’s monopoly just because Epic (along with every game developer, big or small) stands to benefit is kind of shocking.

        • orclev@lemmy.world
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          2 days ago

          It doesn’t have anything to do with Epic, it’s because Steam provides a great service with a ton of features nobody else offers, and Valve has demonstrated time and time again that they make policies that benefit consumers.

          It would be great if Steam had some competition, but Epic ain’t it. What people want is another service of equal quality to Steam. Instead the best we have is GOG and that still falls well short of feature parity nevermind the anti-consumer cesspool of Epic.

          Suing Valve isn’t going to do anything to improve the situation. Realistically what could Valve do to be “less of a monopoly”? Lower the percentage they take of sales? Consumers wouldn’t see any benefit from that only developers. Ironically it would also increase Valves monopoly because if they took a smaller cut there would be even less reason for companies to sell on Epic as Epics lower cut is literally the only reason developers (outside of Epic literally paying some of them mounds of cash by way of exclusivity contracts) pick Epic over Steam.

          If Epic really wants to do something about Valves monopoly it’s simple, they just need to offer all the same features that Steam does. Things like family sharing, streaming support, a cross platform store and launcher, and an excellent review system so people can better understand the games they’re thinking about buying. Until that happens yes people will stick with Steam because it’s the objectively superior experience.

          • lastweakness@lemmy.world
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            24 hours ago

            You know what annoys me about the people defending Epic’s lawsuit? The fact that there are actually legitimate issues with Valve and somehow they’re hyper-fixated on the non-issues. If they were instead talking about CS2 gambling, lootboxes, etc, I would be in support of it. But no, it’s about how they’re a “monopoly” because they’re one of only two stores that seem to care about their customers…

          • richardwallass@sh.itjust.works
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            19 hours ago

            It’s not a reason to charge 30% The $500 million Gabe Newell’s superyacht is here to remind you that prices are too high.

        • Pollo_Jack@lemmy.world
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          2 days ago

          It isn’t a monopoly because they don’t require you to use their store. Epic has a monopoly of epic exclusive games.

          • ToTheGraveMyLove@sh.itjust.works
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            2 days ago

            Its an effective monopoly, that’s not really disputable. This lawsuit isn’t even about them having a monopoly, its about them allegedly abusing it.

          • HailSeitan@lemmy.world
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            2 days ago

            And ecommerce sellers don’t “have to” sell on Amazon, so they don’t have any market power they can abuse to extract 40-50% fees from sellers, right?

            • Pennomi@lemmy.world
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              2 days ago

              They don’t. My small business sells direct from our site instead of in Amazon, and we do okay.

                • Pennomi@lemmy.world
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                  2 days ago

                  While that’s true, counterexamples are great ways to disprove overreaching implications like “companies must sell on Amazon to be successful”.

                  It is not a requirement. It might be the most profitable way to run an e-commerce business (in which case you’re obviously benefiting from the system Amazon created).

            • Pollo_Jack@lemmy.world
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              2 days ago

              Amazon requires price matching for most sellers, which is shit and makes this an apples to oranges comparison.

              Could Steam back down on their 30% cut? Sure, but not a monopoly.

              • HailSeitan@lemmy.world
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                2 days ago

                It’s not apples to oranges, because the network effects (and coercive pressures they create) are in fact incredibly similar: sellers have to go where most customers are, and most PC gamers begin and end their search for games on Steam, just like most online shoppers begin and end their searches on Amazon.

                • ulterno@programming.dev
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                  1 day ago

                  I get I am not the average gamer, but even if I find a game on Steam, I tend to check their website too.
                  Specially for games I like, I try getting the GoG version despite Steam providing regional pricing, which tends to be 0.2x

                  Now if any of Steam’s contracts is preventing GoG or others from providing regional pricing, that’s a point worth considering.
                  But Steam is providing a much better game finding experience than Epic and others (although GoG seems to be doing well too, recently), so despite me not being affected by the network effect, I do see some value in Steam.

                  From what I see, Steam does give value to gamers. Whether it’s worth 30% of the game’s price or lesser, depends upon information that I don’t know. But if someone provides greater value than the competitors, should they not get more money in return?

    • HailSeitan@lemmy.world
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      2 days ago

      And Hitler was a vegetarian, but that tells us literally nothing about whether we should abuse animals in factory farms

      • underisk@lemmy.ml
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        2 days ago

        Sure, but I think wanting to fuck children does kind of paint a vivid picture about your general moral character in a way your dietary preferences might not.

        • chaogomu@lemmy.world
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          1 day ago

          Hitler actually did both. Several of his “girlfriends” were 14 when they met.

          He also managed to become the guardian of his 14 year old niece at one point.

          • JustAnotherKay@lemmy.world
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            I feel like this isn’t a reciprocal thing though. “Guy does good thing” /=/ “You shouldn’t question his judgement/his other ideas are also good. ” feels fair

            However

            “Guy does bad thing” = “You should question his judgement/his other ideas tend to also be bad” also feels fair

  • DizzyMoth@lemmy.world
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    1 day ago

    The only interesting argument I heard about this demand was that when you buy game you are tie to respective store, and you cannot buy content like dlc outside that store. I wpukd be amazing for the customers if thus wasn’t the case

    • chonglibloodsport@lemmy.world
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      2 days ago

      They developed the Unreal engine. Not sure how “like Proton” you meant, but it’s used by lots of games and is quite a complex and well-regarded 3D engine.

      • DireTech@sh.itjust.works
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        Epic makes tons of money off licensing Unreal to developers and have since before their store was a thing.

        Proton makes direct zero profit, though it does make Steam the best store for anyone on Linux.

        • chonglibloodsport@lemmy.world
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          Not sure why “direct profit” is important.

          Proton is basic infrastructure for Steam Deck (which runs Linux). Valve has sold millions of units that I doubt would have been sold without Proton. There’s just a ton of games that will never be ported to native Linux.

          Proton isn’t only Valve’s doing though. It’s heavily built on top of Wine which is a very mature open source project that has seen extensive leadership and contributions by CodeWeavers.

          • DireTech@sh.itjust.works
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            1 day ago

            Epic doesn’t do a single thing that doesn’t directly result in profits. Features are only added off they can derive income from them. Lawsuits are filed so they can take a larger percentage of profits. Even his twitter posts are mainly about him getting a larger cut, when he isn’t defending AI child porn.

            Valve is very old school in their ‘keep improving your offering and it will work out’ way. Usually companies like that get bought out and their name run into the ground. It sadly happens in all industries, from Samsonite luggage to BioWare games and even service companies.

            • chonglibloodsport@lemmy.world
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              1 day ago

              None of what I wrote was intended as a defence of Epic. I don’t like the company at all these days. The last game of theirs that I played was Gears of War. I loved the original Unreal but that was so long ago they might as well be a completely different company.

              Anyway I think Valve has some kind of gamer reality distortion field going on. Gamers step up to defend it the way Apple fanboys defended Apple back in the Steve Jobs days. Have people forgotten that Gabe is a billionaire who just got another megayacht?

              Proton is a really cool project and Valve has contributed a lot to it but it’s not charity. Valve profits a ton off Proton because it supports game sales on Steam. Linux and SteamDeck users buy a lot more games because of it, games they otherwise couldn’t even run.

              The fact that Proton is open source was only partly Valve’s choice. The project is based on Wine which has an LGPL 2.1+ license, which requires Valve to release the source code to their modifications of Wine itself. The extra Proton parts don’t have to be open source, but in practice it creates a lot more work for Valve if they have to maintain their modifications as a fork rather than upstreaming as much as possible.

              • DireTech@sh.itjust.works
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                14 hours ago

                Sorry if I took it the wrong way. I can see some common ground in Steam vs others and Apple vs others since both focused on the user experience against really poor competition in that area, though Apple has a helluva stronger walled garden.

                I do think fanboying a for profit company is silly, but a lot of this is also driven by hate for Epic’s CEO. Epic’s just another business that wants to make money and that alone isn’t the reason people keep backing Steam on these threads. People shit on them because their CEO is an asshole who spends a lot of time bitching about other storefronts while their own still sucks 7 years after release despite the company raking in billions. Guy tries to act like he’s some underdog despite Unreal engine having a greater stranglehold over game development.

          • joelfromaus@aussie.zone
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            1 day ago

            To quote an old comment of mine:

            Meanwhile Steam is a feature rich platform with a bunch of features that regular C-suite types would never green light because they don’t have a direct ROI.

            Direct profit is the main driving factor for decision making by C-suite types. EGS is a great example of this: it has the very bare bones of what constitutes an online store, you can see products and make purchases. Almost everything else is half assed and tacked on. It’s frankly amazing that a system like Steam exists when they could (and still could) enshittify really badly.

            Link to my other comment.

            • chonglibloodsport@lemmy.world
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              1 day ago

              I don’t see how SteamOS is any different from iOS in this regard. Apple spends a ton of resources developing APIs to support all kinds of optional functionality that 3rd party developers can take advantage of. None of it earns any direct profit.

              • DireTech@sh.itjust.works
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                1 day ago

                Apple directly makes money off iOS apps and in most of the world you can only buy via their store. On the other hand, I can and do buy games from GoG and run them just fine on my Steam deck and can still benefit from proton.

                The only reason I buy most of my games from Steam is they make things even easier than buying from GoG.

    • Bronzebeard@lemmy.zip
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      2 days ago

      That Whataboutism is Not really relevant to the lawsuit.

      Just because they made someone useful to expand their control over the games industry, that you happen to like, doesn’t mean them abusing their monopoly position isn’t still bad.

      • Ganbat@lemmy.dbzer0.com
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        2 days ago

        >Open source, publicly available tool to aid in Linux adoption

        >“some[thing] to expand their control over the games industry”

        Found the Sweeney fanboy. Just because Timmy-boy can’t install kernel-level malware on Linux doesn’t mean Gabe Newell is going to use it to conquer the Earth, bud.

        • Bronzebeard@lemmy.zip
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          2 days ago

          Again with the complete and utter lack of ability to understand that nuance exists, and both can be bad people doing self interested things, and one bad person saying something correct does not mean you agree with everything they stand for just because you agree with the one smart thing.

          Like more than one of you are stuck in this moronic binary mindset. It’s pathetic.

        • sic_semper_tyrannis@lemmy.today
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          2 days ago

          Steam also places DRM and states in their EULA that you pay to license the title and not own it. Looks like you’re a Steam fanboy. We shouldn’t be fanboys of anything but simply notice the good and bad thaf companies do because either way they aren’t our friends

          • ToTheGraveMyLove@sh.itjust.works
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            1 day ago

            Developers place DRM, that’s not s requirement of Steam publishing. Also, 99% of digital stores state you’re only buying a license. That’s a problem with modern society, not Steam.

            • sic_semper_tyrannis@lemmy.today
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              1 day ago

              So Steam is part of the problem. They can simply not have that in their EULA. With that attitude no change will ever happen for the better

                • Bronzebeard@lemmy.zip
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                  16 hours ago

                  That’s not what we’re doing. Not giving steam a pass for doing the same bad shit that you hate other companies for doing isn’t putting society’s ills into steam. It’s just not being hypocritical.

          • Ganbat@lemmy.dbzer0.com
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            1 day ago

            They demonized all actions of Valve, for the sake of defending Epic, even to the point of painting something that aids Linux adoption across the board as if it were a secretive, locked-down part of Steam’s environment. I pointed out the failure in that. Yeah, totally the same. 🙄

            • Bronzebeard@lemmy.zip
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              16 hours ago

              That’s not remotely what I did, and I weep for the future if this is the level of reading miscomprehension we have to deal with.

              • Ganbat@lemmy.dbzer0.com
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                24 hours ago

                Lol, no. That was not objective. And on top of that, I was not taking the position you’re generalizing here.

                In short, what happened was, Bronzebeard made a cynical and destructive statement about the existence and development of Proton. I called them out by referencing what they said. Then, you came along, picked out some reasons to be angry with Valve, attributed them to me as though I said them, and acted as though pointing them out made you superior. We are not the same.

                It is at this point, will be disengaging, as my conversation with you started with you putting words in my mouth, and I have less than no interest in speaking to you further.

        • wltr@discuss.tchncs.de
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          2 days ago

          Wine was never developed by Epic, as far as I know. Wikipedia showed nothing about Epic, not a word.

        • CerebralHawks@lemmy.dbzer0.com
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          2 days ago

          I think they misspelled “whine”.

          That, or they’re saying Proton isn’t Valve’s work alone and that it’s heavily based on WINE. I’m not sure if that’s true, but it’s another way to read that comment.

        • gens@programming.dev
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          2 days ago

          I never said epic made wine.

          Wine is like 99% of proton. Historically it was mostly sposored by Collabora and I think they were doing it so they clould run some windows programs on mac (my memory is fuzzy, was a long time ago).

          Valve came later. There were already out-of-tree patches speciffically for games. The wine team didn’t put those in because they are hacks while wines aim is 100% compatibility with windows.

          As those patches grew, stuff like wine-staging emerged that would massage those patches into what the wine project would accept. And even later proton was born (i think from some guys repo, i think valve hired him).

          If you want to attribute something to valve, then ACO is a better option. It’s amazing.

          I’m just a bit annoyed that nobody praises wine while everybody speaks like it was all valve.