• Albbi@piefed.ca
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    2 months ago

    Strangely enough, this also affects HD remasters of old shows. The Buffy The Vampire Slayer HD remaster has a lot of lighting issues. A lot of scenes which were colored to look like evening or night just look like daytime.

      • ricecake@sh.itjust.works
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        2 months ago

        The secret is that it was filmed on film and the originals were still around. So they were able to just reprocess the original film with higher resolution and such.
        Other shows were either digital, or filmed on film but the only thing saved was the broadcast transfer.

      • grissino@lemmy.world
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        2 months ago

        “To this day, the TNG remaster is still the best remaster of any TV series.”

        That sentence works like this too!

      • zaphod@sopuli.xyz
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        2 months ago

        Old stuff made for TV is often in 4:3, the modern stuff is in 16:9 or even wider like for cinema. Sometimes older stuff was filmed in something closer to 16:9 and was cropped to 4:3, you can just crop it differently for a remaster without losing anything. You can see that in the picture, there’s a lot more space to the right of the characters, which unfortunately places them closer to the center instead of the side of the screen.

        • UnspecificGravity@piefed.social
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          2 months ago

          Exactly. A lot of times there is footage to pull out that got cropped out of the original broadcast, BUT the original shot was made with the crop in mind and there was a decision made about how to crop that particular scene. Just tossing in the full frame without any thought about the result can really change the feel of a scene.

        • Hoimo@ani.social
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          2 months ago

          I really don’t get the recropping/uncropping to get 4:3 into a 16:9 aspect ratio. There’s a release of Seinfeld where they just chopped the top and bottom off the frame, which very often crops people’s foreheads out of frame and in some instances crops entire jokes out. Like, someone will react to something on a table, but the table is just out of frame for the entire scene.

          If the director is very smart, it is possible to film for both, but in most cases it’s just not worth it. Aspect ratio is an artistic choice. You wouldn’t chop the sides off a painting to make it fit your wall.

  • renegadespork@lemmy.jelliefrontier.net
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    2 months ago

    You forgot the quest marker hovering above the monster’s head and the popup saying, “Monsters can hide in darkness. Use your lantern to light up dark areas.”

  • Elting@piefed.social
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    2 months ago

    Yeah, redesign the lighting engine and redo all the textures, without once thinking about the intentionality behind the original design. I honestly think that remaking a game is a harder task than making a new one in most cases, or at least requires a set of skills most game developers don’t have.

  • taiyang@lemmy.world
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    2 months ago

    Oh oh, let’s also bring back the DLSS5 memes because the automation literally does this. Lol

  • trslim@pawb.social
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    2 months ago

    The fucking Doom 3 BFG edition. Yeah, i get that people hated the flashlight mechanics, but it was an integral point if both the gameplay and atmosphere. i much prefer the Doom 3 duct tape mod where your pistol and shotgun were the only guns that got a flashlight and it was significantly narrower and worse than the handlight. made it riskier to use powerful guns, but balanced rather nicely. not that Doom 3 was a hard game, its ridiculously easy, even on veteran.

    but the BFG edition butchered the lighting and gave you a shoulder light. it ruined it so badly.

    • katze@lemmy.4d2.org
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      2 months ago

      Atmosphere is one thing, but not being able to see anything in the game without having to play in a completely dark room is another thing. Skyrim got it right, the dungeons are dark but you can see without issues, even in a well-lit room. And then there are the people who install mods that make the nights pitch black.

  • bitjunkie@lemmy.world
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    2 months ago

    In general I agree with the sentiment, but this was definitely not the case with Oblivion.

    • TaterTot@piefed.social
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      2 months ago

      I have mixed feeling on this.

      The remaster really does look great, and it’s clear they put a lot of passion and love into it.

      But “atmosphere” is a tricky concept, and I didn’t feel like the remaster really captured the original’s. Instead it replaced it with its own more “epic” atmosphere. The difference is most jarring to me with NPCs. The corny, cheesy vibes they give off take me right out of the new “epic” tone. But in the original, it all just fits.

  • M137@lemmy.today
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    2 months ago

    This seems reversed to me. The right drawing has more style and feels way more retro while the left is less style and more “oooh, look at these shadows and stuff that the original didn’t have”.