- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.
It’s pretty soul crushing - For some its ‘walk away from the game industry forever’ levels.