Hello everyone!
After years of making stuff in Godot, my partner finally sat down to make a proper game for a release. And I’m happy to share it here (as she doesn’t use Lemmy much)!
The game is a survival horror with an emphasis on open exploration and puzzle-solving - all while something is hiding in the woods. It relies fairly heavily on sound so I (as a beta tester who stubbornly played w/o them) strongly recommend headphones. There’s also ambient mode (no monster) if you’re scared or something.
I just played it, it was super cool concept! I died due to cold but, the enviroment felt really good. I spent most of the time just aimlessly wandering. My only complaint was that the game bogged itself down when toggling the lantern on and off but thats probally an issue on my end! Tell them well done for me 😸
Maybe I’m stupid, but, I don’t see system requirements. I see it’s linux compatible. I have a retroid flip 2, the snapdragon 865 version, with rocknix. So it’s running native linux. Think that could handle your game? I think it has 8gb of ram.
I ran it on L440 with no issues so you should be fine!




