The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 6 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square543linkfedilinkarrow-up1933arrow-down116
arrow-up1917arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 6 days agomessage-square543linkfedilink
minus-squarebigchungus@piefed.blahaj.zonelinkfedilinkEnglisharrow-up9·6 days agoI love ULTRAKILL for many reasons, but this is one of them. I would never have completed the Prime Sanctums if I had to wait longer than 1 frame to reset to the checkpoint.
I love ULTRAKILL for many reasons, but this is one of them. I would never have completed the Prime Sanctums if I had to wait longer than 1 frame to reset to the checkpoint.