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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Good luck, and thanks for sharing your experience like that. I’ve always been a proponent of sharing, because you never know if some detail might help someone else. Yours helps me and your attitude is inspiring.


    Not fishing for a response, but for context I’ve been having minor issues with dry heaving and vomiting for about a month. Mine seems to be related to sinus pressure, far as I can tell. Already have appointments, but was getting nervous of what they might find, or that they might not find anything.



  • The team that made Banjo-Kazooie, a cutesy animal mascot platforming game, made another animal mascot platforming game that was as not child friendly as possible and had tons of references to pop culture media and movies at the time.

    One of your first goals is to cure your hangover. Along the way, you give laxatives to cows, collect bees to tickle a flower with big boobs to stop covering them up so you can use them as a jump pad, murder living teddy bears filled with meat in a war, have a boss battle against a giant opera singing pile of shit (probably the most well known scene of the game, the great mighty poo), and more. It was shocking for the N64 era, and they really worked some programming magic to get absolutely every ounce of power they could out of it.

    If you have xbox gamepass, it’s included in Rare Replay (which at least used to be part of gamepass).






  • There are a bunch of “gimmick” alarm clocks that might help.

    I had this one for a little while that sounded like R2D2 being kept alive while it’s brain was being scrambled. If you didn’t get to it in 10 seconds or so, it would roll off the table and start scurrying around the room. It was annoying enough that my parents returned it, after it was their idea in the first place.

    There was also one where the alarm could only be turned off by a “key” that would take off like one of those pull cord helicopter blade toys when the alarm went off.

    I think there’s also things like big vibrating bass speakers you can strap to a bed frame to try and “shake” someone awake.

    In the end what worked for me was just setting a ton of alarms. Like every 15-30 minutes starting an hour before I actually had to get moving.

    Good luck.







  • Director’s Cut eases some of that, but it’s definitely a game that could use better guidance. The first map is a slog, but if you charge through it (past the point where you take a barge to a new map) things open up pretty quickly with vehicles, new obstacles, and other tools to keep things more interesting.

    The worst part is that the game doesn’t really direct you towards unlocking the tools and upgrades that make things better. A lot is unlocked through the main plot path, but there’s more that’s just not signposted at all. Is grinding out the full 5 star approval of this guy going to unlock a level 3 exoskeleton, or is it just unlocking a new decorative patch for my backpack? How am I supposed to naturally find out what places give you the best boots in the game as delivery rewards?

    It’s a game where you just kind of have to accept the slog as part of the narrative. You’re one singular delivery man tasked with reconnecting the remaining people and settlements in a ruined america. It’s going to be tough. Moments of power fantasy will be few and far between. As you reconnect more, you gain the ability to build infrastructure (and use infrastructure built by others through the network you’re making) to make things easier.

    Like, if you can find enjoyment in the slow moments, then you earn the more enjoyable stuff over time. Definitely not for everyone. I like it, but I play on and off in bursts. Think I have like 100 hours over four years. Biggest advice is to speed through the first map, just do the main quests. On the second map you can start taking your time if you want to.


  • except for flooding you with more ads between video recommendations

    That’s literally it. The advertising and marketing teams within Google have politically maneuvered themselves into running the show, and the software/product engineering teams that want to maximize the quality of the system they work on (search, youtube) are overridden by insipid metrics that advertising needs more user interaction with ads.

    They literally have been commanding that things be made more shitty to optimize their malformed metrics. You absolutely can get more people to click the sponsored search results… if you keep making them less distinct from the actual results. And advertising needs those good click through rates nooooow!

    There are email chains documenting this sort of shit going on that have become part of the public record due to various court cases.

    Wonderful article about it all here