

Oh, idk, destroying artistic integrity? Seems like the biggest reason, but there are probably more.


Oh, idk, destroying artistic integrity? Seems like the biggest reason, but there are probably more.


Hanging, when done correctly, is almost immediate death as well.
It’s fun! There are a few mechanical things that are just better in dark days (people talk shit about pockets, but it’s the best thing that’s been added in years) and the mods hadn’t moved over when i played it last, but it’s generally a better experience.
Edit after looking for the newest update to BN: holy shit the mods. The mods have moved over, they are in a better place, they are more extensive, there is no reason to ever go back now.
Cataclysm dark days ahead. You think a low scifi world set in the close future where 5 (maybe more) apocalypses went off at once? The original developers did, sadly the new guys seem to hate the idea. Every update for years has focused on stripping the fun out of the game, it’s only a matter of time before they remove the zombies for being too unrealistic.
Stellaris wouldn’t be so bad if they finished the DLCs. I love Stellaris, but nomads clearly had missing parts that they are still fixing.
The combat never really matters. It’s more a narrative consequence rather than a mechanical challenge and it stays that way at least as far as i have played, and i can’t see it changing without the game just being insanely frustrating. Owlcat still hasn’t really learned how to make combat challenging without being overwhelming shitty, unfortunately.
That said i still much prefer everything owlcat has put out to BG3
People hate to hear it, but dnd is awful. The lore of the main setting sucks and the systems are horrendous. Pathfinder, shadowrun, cyberpunk, an original system altogether, anything else would have been better! Larian also failed the multiplayer, making it feel tacked on rather than improving on divinity.
I stand firm in the belief that the only sorta good Pokemon games are gen 4 and the originals, and even then it is a ‘good for their time’ kinda deal. The originals are highly flawed and i would never recommend anyone actually play them, but they did at least attempt to design an actual game. Gen 4 was the first generation that could be considered actually good mechanically and aesthetically, imo. After gen 4 the games almost universally stagnated where they didn’t actively get worse.
Once you clear the first planet you’ve experienced everything the game has to offer as far as I’m concerned
It’s way worse about that than Minecraft, imo. I find Minecraft to be exceptionally boring, but building is at least passably fun (or was before hytale completely blew it out of the water), but it feels like NMS doesn’t even give you a real creative outlet. From what I’ve seen even starfield is better than NMS for creativity, although i haven’t played starfield myself.


The severe privacy invasion is literally the entire point


the writing isn’t that much better in 3, the gameplay loop in 4 is vastly improved over 3, however.


I’d argue 4 is actually better than 3, just not in any way that actually makes it worth playing. 4 is a mediocre S.T.A.L.K.E.R. like, 3 is hot garbage.


The steam reviews aren’t accurate. The review timeline of steam shows suspiciously low negative reviews during release, a disastrous release with game breaking bugs and a strong backlash against the horrible monetization systems, to say nothing of the shitstorm that bethesda caused outside of the game itself. Iirc that was also a point in time that steam made a big deal out of hiding negative reviews for corpos under the guise of fighting review bombing.
Also it’s still at 50 on metacritic.


Man, i just finished reading a review that spent half the time complaining that this top down merchant sim wasn’t Kingdom come deliverance 2. Professionals really suck.
Yes, dipshit, artistic integrity. The artists behind a game makes choices for a reason. This crappy ai filter harms the intentions of a designer while adding absolutely nothing.