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Joined 7 months ago
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Cake day: April 22nd, 2024

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  • Given the historical record on attempts at Mercosur-EU trade deals, this is likely to fail yet again, since the EU’s agricultural voting bloc (mostly in France and Italy) doesn’t really want the market to be populated by cheaper products from abroad (at least not any more than it already is). But at this point, given the several ongoing food crises that Russia’s invasion of Ukraine caused, the chances for a successful agreement are about as high as they can go, so they might as well go for it.



  • I really don’t see how supporting Manifest V3 is a problem. It’s still going to be used by many extension developers, and there’s no harm in its availability as long as you can still block WebRequest, which is currently the case. On the Mozilla taking Google’s money point, sure, that’s true, but it doesn’t seem to have affected too much of the browser, other than search defaults abd a few other things that can be very easily turned off or removed entirely. I wouldn’t say the chances are particularly high for Manifest V2 to be completely removed, personally.



  • Why are you blamimg the developer team? It seems like management would be more to blame, given most of the time, they are the ones that overpromise on stuff like this, then work the developers to the bone until they inevitably fail to deliver on the absurd expectations set by their higher-ups. I’m not entirely familiar with the details for this case, but I know Take-Two are the exact kind of company that pulls this idiotic stunt with every dev team they have under their belt, as has been shown time and time again with so many games they publish.

    Edit: Having done a bit of due dilligence, it seems that Intercept Games was created as a part of Private Division after they were bought out by Take-Two, which in my opinion just reinforces the perspective that the dev team had little to no say in how the game was marketed or released.