• 5 Posts
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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Most likely this incident is an indirect result of that coup. After that, they had to rapidly replenish the mod team and didn’t have time to vet people, so they ended up with someone like this.

    FWIW my recollection from looking over sunbothersco at the time was that they were a clout-seeker with no meaningful history on /r/piracy - they were repeatedly and aggressively asking to be made top mod of a wide variety of subs at the time, with no real connection between them. It sucks that reddit was forcing out top mods, but I wish they’d at least followed through on their threat to make it democracy, since there’s no way we would have ended up with someone like that if the system had been anything but “randomly hand the sub to whoever asks first and loudest.”









  • They do occasionally ask for money, but their messaging was always a bit weird.

    While I agree their communications could be vague in some respects, I feel like the actual issue was that they were too specific in one way. They’ve been clear for a long time that further donations go to buying games from GOG so they can put them on the site (they were clear that they have enough recurring donations to cover the site itself.) The fact that they do this is why they update so much faster than everyone else, since other sites have to wait for games to appear elsewhere and few people bother to distribute updates outside of major ones.

    But I think that this meant that there was a lack of urgency that deterred people from donating. If they just said “give us money if you want us to keep doing this” I suspect people would have donated more.

    I wonder what happened, though? Something made them change course over just a few days - as recently as March 11th, they were posting updates on their Mastodon account.

    Even weirder, the site now has a link to a changlog, listing games they’ve uploaded but which are not available to anyone except people who were invited.



  • My understanding is that Ryujinx has been a lot more cautious in general. When TotK was leaked, simply mentioning it in their discord instantly got you the pirate role (which means they won’t give you any sort of support), and continuing to mention it got you a ban. Similarly they crack down hard on even the slightest mention of title keys or the like. They’re very upfront that this is done solely for legal reasons, but they’re also extremely thorough about cracking down on any discussions that could expose them to legal vulnerabilities.

    They’re more cautious in a few other ways, too. They have a patreon but you don’t get any newer versions or improved features through it, just cosmetic Discord roles, whereas Yuzu offers the latest releases to Discord subscribers first.

    Both of these things (Yuzu devs and moderators openly discussing how to get title keys in its discord, and the fact that they profited off the TotK leak by locking versions updated to support it better behind donations) were specifically mentioned in Nintendo’s lawsuit, so it’s likely that Ryujinx being more cautious around potential legal vulnerabilities is what kept them off of Nintendo’s radar, at least for now.

    (Of course, if Nintendo does well enough against Yuzu here they might move on to Ryujinx next - but it makes sense that they’d go after the easier target first.)



  • I’d disagree when it comes to games. Owning a game on Steam is more valuable than having it on a disk:

    • You get updates automatically without having to think about it at all.

    • You get cloud sharing, making it easily to share things across different platforms.

    • You can play it easily on the Steam deck.

    • You always have access to it anywhere you have an internet connection, and are unlikely to lose or damage it.

    All of these things can be accomplished with enough dedication by a pirate (except cloud sharing, but you can use SyncThing to accomplish something very similar)… but it’s a lot more time and effort, enough that buying a game on sale is often worthwhile just from a practical standpoint.

    I think that Gabe Newell’s statement that “piracy is a service issue” is correct. Steam partially discourages piracy by simply offering a better experience.

    Like, yes, in theory, Steam could go out of business tomorrow but in practice the chances of that are much lower than me dropping my disks and breaking them, or losing them, or scratching them, or any of the other risks that come with physical ownership.




  • I’m a firm believer in meritocracy and the importance of rewarding skills. He should still pay a hefty price for his crimes, including jail time, where he will hopefully learn to change his ways, but once he gets out, if he’s truly remorseful for his actions and he’s willing to have others monitor his device usage activities, I don’t see why he shouldn’t be hired by a red team

    The thing is, people who are highly skilled at computers and pentesting aren’t that rare. Working in the industry also requires trustworthiness, reliability, communication skills, the ability to work well with others, and many other things - those are all key “merits”, too.

    It doesn’t matter how good he is at typing rapidly and then saying “I’m in!” if he’s too unreliable and untrustworthy to actually get work done, or if his communication skills suck to the point where he can’t / won’t convey the problems he finds and how to fix them.