

Yep, the first game was ok, nothing special, didn’t feel anything afterwards. I am feeling the same now.


Yep, the first game was ok, nothing special, didn’t feel anything afterwards. I am feeling the same now.


Then Kreia came and deconstruct the entire morality of Star Wars…


Looks cool, Halo is not my thing though.
Really wish that Doom mods could try to do immersive sim someday with interactions like Selaco, that would be really cool… Strife demonstrated a barebone already.


It’s a satire :)
I get that you are upset with AAA games. Honestly, I’ve managed to avoid them for a long time. But I think Hello games is not an ideal studio either; Murray did lie about the feature at release, the updates have only met minimum of professional standards, and 10 years later it is still a bland tofu of a space game, wrapped in years of technical debt, while NMS being a test bench for LNF as a fanbase look to the other way…they are doing ok…
I just find it funny that in a sea of garbage (not as a puddle), people will grab anything shiny and call it a diamond, while ignoring the gem cave by the shore and then ask, “What is wrong? Why are you laughing?”
The good devs never needed a redemption arc; never needed a cultural reframe to be good.


Why do I feel like Beyond Good and Evil is on the list…


Thanks :)


“They have updated the game, for free, and still have no microtransactions”
These are the good practices in a sea of bad actors, but that’s how the fans use Hello Games to attack the AAA industry by constantly misplacing and comparing it with AAA games, not to mention mythologising them, even though they have never asked for it. Once you recalibrate your perspective, you will see that long-term developments and updates are normal in indies; maybe that’s where Hello Games belongs?


Oh no, Hello Games didn’t steal any limelight from anyone, they have been keeping their head down. That’s on the fanbase, the myth and the hype by inflating their achievements. I can respect the perseverance without mythologising it. Hello Games did right by continuing to improve their game — but that doesn’t erase how the industry and fan culture turn necessary professionalism into legend, nor should they turn a blind eye to the state of the game. Secondly, one strike and you’re out is a bad approach. Who on earth is going to fix the mess?
But this is why we diverge – we should support them if LNF is a good game, all roads lead to Rome, I don’t think they need another redemption arc from us, right? :)
It is a simple remedy; do right by where they failed, namely, launching LNF without shenanigans, and let the work speak for itself; that’s the real redemption.


Now you understand the reality, sometimes you just have to get the words out somehow. XD
And that’s ok, sneer all you want, i dont expect a change to anything, this is an extremely unpopular opinion: I still think the redemption arc is bullshit, HG has achieved the minimum professionally, and now HG being crowned as the beacon of the industry is a kneejerk reaction to the action of the industry: expensive DLC, abandoning games, scam early access…
While ignoring the true indies/open source games that work for nothing but pure passion.
Thanks for your time to respond.


Agree.


This along with Blood Dragon, are the best Far Cry games for me, that was when Ubisoft was still the good guys…


I don’t know how they are going to salvage this…


Yes, but Hello Game is an indie game company, not a triple-A developer. Indies have a long history of long development of the game after release/public beta. The post is about the state of the game and the fanbase irrationality. HG’s direction would probably inspire a revolt in some communities.


Ah shit, yes, sorry about Cities Skyline 2, I liked Paradox when they were still small.
At the same time, Hello Games surely looks like a saint compared to AAA games. But coming from indie and open source games with long open betas and demos before they commit to commercial, the redemption arc looks…dramatic.
Those games don’t cost and are purely driven by passion as well.


That’s totally what ad hominem is, you need to read the wiki page.


Ah, yes, I knew about the divergence of this analogy. Let me add the drama.
Yet, it’s not even following the original blueprint, where the property owner simply speculates what the next move of the builder will be. Some think this property is hot looking from the outside, some think there is a redemption arc going on, some think there are too many leaks in the wall, some thinks the water pressure and the heater are not working well enough, some think it’s just ugly from the inside, some think there is the builders is not communicating at all, some homes vanished, some moved out and gone.
That’s a nice sitcom.


I mean, calling me a dick is already an Ad hominem. You are a jerk because you are a jerk is just circular reasoning, so there is just nothing but insults and ad hominem. xD


Ain’t that the absurdity? It is a silly analogy, and they are asymmetrical; if the same action applies, would it have a different reaction in the other place? Would Hello Games have the reputation as they have now?
“Why would you force other industry terms on the gaming industry?” Judging from the reply here…well, you tell me…


“You, however, had different expectations.” Why are you keeping hammering the flight sim angle? Did I say 6 DOF and Newtonian physics? And you wonder I got defensive? xD
“What does space game even mean? Can’t two space games provide different experiences, a different focus on different mechanics, or is good dogfighting a prerequisite to all space games?” Fair enough, then take it out; the abandoned mode should be the default. Everyone is finding combat so bad that it is obnoxious anyway, and I wouldn’t mind for it to become a fantasy planetarium like Space Engine mods. :)
“I’m not a NMS fan. I think the game sucked. I hate sandboxes.” I love them, I can do so much with them, this is not this one, though. Sandbox doesn’t mean there is an excuse for bad mechanics.
“We all have our heroes. And when we watch them fall, we die inside. She made a choice once… and I did not.”
“It is such a quiet thing, to fall. But far more terrible is to admit it.”
With dialogues like these binary morality system just seems dumb.
Oh yes, and I put these two quotes together to mirror how both Kreia and Atris made their choices.