So you have memory space which is reused… Which essentially makes it a mutable memory structure, where you update or add with new data keys… No?
So you have memory space which is reused… Which essentially makes it a mutable memory structure, where you update or add with new data keys… No?
Can you please give me an example - let’s say I have a big list of numbers and I need to find how many times each number is there.
I would expect a mutable dictionary/map and a single pass through. How would you do that without mutable datastructure?
So do you create new objects every time you need to change state?
Not even comparable
Wow, target audience for settlement building actually exist! It was always a point of frustration to me, I build necessary minimum for some quests and that’s it, partially being sad that they could’ve put those resources to make main loop of Fallout part of the game better
I never had this feeling. It’s an RPG, I can build and control only my character