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Cake day: July 13th, 2023

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  • It was also never originally about fire safety. It was about making it more difficult to build multi-family homes.

    Lawrence Veillier, an early influence on zoning laws in the US, wanted to “do everything possible in our laws to encourage the construction of private dwellings and even two- family dwellinas, because the two-family house is the next least obiectionable type, and penalize so far as we can in our statute, the multiple dwelling of any kind… If we require multiple dwellings to be fireproof, and thus increase the cost of construction: if we require stairs to be fireproofed, even where there are only three families; if we require fire escapes and a host of other things, all dealing with fire protection, we are on safe grounds, because that can be iustified as a leqitimate exercise of the police power… In our laws let most of the fire provisions relate solelv to multiple dwellings, and allow our private houses and two-family houses to be built with no fire protection whatever” (NHA Proceedings 1913, 212)



  • The Outer Wilds

    All due respect to the other recommendations in this thread (The Witcher 3 is in my top 3 favorite games ever), but I get the sense you’re looking for a similar vibe - that self-paced, quiet, almost lonely exploration where, though you do have a goal, the point of the game is to wander the world and discover things. While most of these recs (and most open world games in general, so it’s understandable) have a strong story focus, The Outer Wilds will give you that quiet, unguided exploration BoTW does so well.

    (And I know explicitly turned down souls-likes, but Elden Ring also hits that vibe super well. If you’re really stuck for something to play, it might be worth a try with one of the magic-focused builds that significantly reduce the skill needed)