I almost exclusively play VR FPS these days. I only have time for short <1hr play sessions so my RPG days are on hold until life allows it.
I almost exclusively play VR FPS these days. I only have time for short <1hr play sessions so my RPG days are on hold until life allows it.
Glad you enjoyed it! You must have very good coordination I think my high score is under 30!
I’ve called for an ambulance twice in the UK and both times they told me I should drive instead.
I’d heard so many good things about DE but the voice acting felt so jarring it really put me off. Words completely mispronounced (or maybe bad translation) in the intro and no sense of flow whatsoever.
https://store.steampowered.com/app/420840/BLARP/
BLARP! I suppose it’s a physics game but I’m not aware of anything else quite like it. It’s incredibly simple, addictive, and could only really exist as a VR game.
Shout out to Superhot and Noita, already mentioned in this thread.
Lossless is the default for print output.
Volumetric video for sports is interesting because it offers VR users the option to ‘be there’, but the provider can also offer desktop/mobile users the option to control their own virtual camera. I can kinda see it taking off in a few years when more cheaper/lighter headsets with good passthrough arrive.
The main issue was plugins and external programs compatability. There are some really obscure plugins for advanced work in Indesign, like syncing with client spreadsheets for catalogue work, auto generating indexes/references, that kind of thing. Another problem with ID was working on a network with multiple users accessing the same file from different locations. With Photoshop it’s a similar story, we had a lot of actions and custom scripts that would’ve been a massive headache (or impossible) to port over manually. Personally I use a lot of scripts/actions using smart objects, auto selections etc for batch processing and the feature set in Affinity just isn’t (or at least wasn’t) up to it. These days I prefer Capture One over Lightroom for RAW processing but I still need to use LR when processing timelapse because the 3rd party plugins only exist for LR.
Yeah to be fair it’s been a few years since I looked and the list of issues that meant we couldn’t switch wasn’t too massive. Hopefully they get there!
Capture One has a free 30 day trial IIRC. It’s great for doing this kind of thing, if you put caps lock on you can hit keys 1-5 to rate and it will auto advance.
Affinity is the closest but still a ways off being a viable replacement for ID or PS. Source: worked in a design studio, every few years we would try Affinity in an attempt to de-Adobe our workflows but it’s just not comparable.
I’ve been in the facilities where they make these. Had to wash my hands like 5 times at separate stations before being allowed on the floor.
I’ve witnessed these old boys hanging out tinkering and chatting. The best kind of therapy.
Looks awesome, I’ll keep an eye on that! If you haven’t heard of Cabbibo you should definitely check out his work. This one fits in this thread nicely: Blaarp
I’m 200 hours in with no wins! It’s the first game that’s really grabbed me since I transitioned away from flatscreen gaming to VR a few years back.
Started reading your comment and was just about to recommend you play Noita lol.
Correct. It’s a deflagrarion reaction. Unless there’s some kind of new extra spicy decoy flare I’m not aware of.
Thanks, seems easy enough! Unfortunately my work revolves around the Adobe suite so it’s W11 fun times for me yay
I should probably look into why my absolute beast of a machine apparently isn’t compatible with W11. I’ve just been ignoring it forever.
Last one I ordered was left inside a wheelie bin. Which my neighbour helpfully put out the next morning.