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Joined 3 years ago
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Cake day: June 13th, 2023

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  • God of War 2018

    I gave it a full playthrough, but since then it has pretty much become my definition of AAA slop.

    • The game is littered with “puzzles”. The solution is always obvious within seconds and on top of that you get commentary on how to “solve” it. They just waste your time.

    • Stats don’t matter. Early on you get your first weapon upgrade, I think I tripled my damage. The very next enemy got some commentary about “showcasing” my new weapon. It took the exact same amount of hits as the same enemy type did before ugrading my weapon. Since weapon upgrade materials are fixed drops from bosses, everything just scales alongside you.

    • The battle system in general is a slog. 9 out of 10 times throwing your axe feels like the best option. Even the post game bosses are annoying at best.

    • Also, why is the camera so darn close. Your “cinematic angles” mean shit when the gameplay suffers from it.

    • There are so many “cutscenes” that have you walk at a snails pace. If your “gameplay” can be executed by a rubber band on my joystick, then just give me a proper cutscene. Annoying me isn’t immersive.

    • You get awesome godly powers - for as long as cutscenes are running. Your super healing and mountain splitting punches mean nothing against any random draugr.

    • Probably some more things, but it’s been a few years.

    The story was fine, but I would have enjoyed watching a cutscene compilation more than playing the game. In fact that’s what I did your second entry.





  • Still working through Shin Megami V Vengeance!

    Finished the second main area, out of 4, I presume. By now the story has established the new group of antagonists and gave more screen time to the previously underused cast. There are enough new demons that I can barely keep up with fusing them all! But I always feel to need to collected them all in SMT/Persona. (Funnily enough, I never did in Pkmn.)


    Finished the first route of AI: The somnium files!

    Got Ota’s ending, which didn’t actually solve the case. Luckily, the game tells you about each branching path and you can freely jump to them.

    The humor is hit or miss, but it did land with me and my partner. The mystery is fun and the characters are all around fun, too. We’ll do the other routes and then jump right into the sequel!



  • Thanks for asking, but there isn’t yet. I’ve dabbled around quite a bit and wan’t to focus on actually finishing something this year. Maybe for the next one.

    Over the last two years, I’ve often lost my drive to continue since there are always new shiny ideas that are far more interesting than doing a lot of the menial work game dev involves. Kinda the opposite of your problem, really.


  • Didn’t game too much this holiday season and I want to focus more on making games instead of playing them this year - let’s see how that one is working out.

    Anyhow, got in a good chunk of SMT V Vengeance! The QoL stuff is awesome, but it’s still pretty similar to the original - just with more quests and demons along the way . I don’t mind since I loved the original game, but if you didn’t it likely not worth it.

    Started Ai: The Somnium Files! Decided to play through some detective games with my partner. This one is a great start! I like the characters, it’s both fun and has a good mystery. I’ll probably go through the entire series + rain code, then do the Ace Attorney games. Are there other games like this?



  • It’s in a similar vein. There are new demons, quests, QoL stuff and some rebalancing changes just like in P5R. However, instead of a new chapter, Vengence added a new route through the game - revamping most of the story. (Or fixing the lack thereof.)

    Currently, it’s still quite similar to vanilla SMT V, but I’ve been told it will diverge a lot more quite early. Don’t know if or how many new locations there are.


  • Finished up Harvestella.

    Overall, I really like the game. The farming and combat are both somewhat simple and the story does start out generic. However, then it speedruns a complete JRPG story within a single chapter and then throws another 5 chapters at you. The characters are fun, the world is interesting and I felt engaged throughout. Even did some more farming after I already bought everything until I hit the money cap at 999,999.

    Finished Pokemon Legends Arceus!

    My initial impression stands. The first area was some of thr best Pokemon I ever played. Afterwards the entire thing kind of fell apart. Too many repeated Pokemon per area; most things didn’t even reach half my level and fhe story never hooked me. The final fight against the hidden antagonist, I guess, was somewhat challanging, but I don’t think the battle system is all that fun. Sometimes, you defeat a Pokemon and the next one just gets 4 turns in before you move again (even using my fast moves!). But still, I really enjoyed that initial catching of Pokemon and think it’s woth trying.

    Just yesterday, I started Shin Megami Tensei V Vengence.

    I love the original SMT V, it’s one of my favorite Switch games. Having played some more SMT games since then, it does show some cracks, but I’m still having a great time and enjoy the new stuff. It’s probably best coming of Persona and I still prefer it over SMT 3 Nocturne, which I think is somewhat uncommon. (Although that’s mostly due to Nocturnes save system. On the highest difficulty, not being able to save for sometimes hours at a time really does suck when you could die from a single random encouter at any time. At full health. Without getting a turn in.)