FirmDistribution@lemmy.world to Games@lemmy.worldEnglish · 3 months agoBethesda roadmap: more Fallout is coming, Starfield support continues, but Elder Scrolls VI is the main prioritywww.gamingonlinux.comexternal-linkmessage-square43linkfedilinkarrow-up1101arrow-down15
arrow-up196arrow-down1external-linkBethesda roadmap: more Fallout is coming, Starfield support continues, but Elder Scrolls VI is the main prioritywww.gamingonlinux.comFirmDistribution@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square43linkfedilink
minus-squareZahille7@lemmy.worldlinkfedilinkEnglisharrow-up2·3 months agoWhy not? People mod New Vegas all the time. I last played it with the randomizer mod and I loved the chaos it brings.
minus-squarems.lane@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoFNV is on Gamebryo. I’m making the assumption that the new Obsidian Fallout will be on Unreal like Obsidians modern games.
minus-squareZahille7@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoYou can still mod unreal games? Although I’ve had varying success with that. Most recently with Dishonored because you need a separate program to properly mod the games.
minus-squarems.lane@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoWith extreme amounts of effort you can do small things. Modding gamebryo/creation is as easy as loading xedit and playing around.
minus-squareBigBananaDealer@lemmy.worldlinkfedilinkEnglisharrow-up1·3 months agoi genuinely wouldnt even play it if obsidian uses unreal
Why not? People mod New Vegas all the time. I last played it with the randomizer mod and I loved the chaos it brings.
FNV is on Gamebryo.
I’m making the assumption that the new Obsidian Fallout will be on Unreal like Obsidians modern games.
You can still mod unreal games? Although I’ve had varying success with that. Most recently with Dishonored because you need a separate program to properly mod the games.
With extreme amounts of effort you can do small things.
Modding gamebryo/creation is as easy as loading xedit and playing around.
i genuinely wouldnt even play it if obsidian uses unreal