DdCno1@beehaw.org to Gaming@beehaw.orgEnglish · 2 days agoYou're Emulating Retro Games Wrong (you need CRT Shaders)youtu.beexternal-linkmessage-square40fedilinkarrow-up185arrow-down10
arrow-up185arrow-down1external-linkYou're Emulating Retro Games Wrong (you need CRT Shaders)youtu.beDdCno1@beehaw.org to Gaming@beehaw.orgEnglish · 2 days agomessage-square40fedilink
minus-squaremtlvmpr@sopuli.xyzlinkfedilinkEnglisharrow-up27·2 days agoMy aim was never to emulate but to play. Blur filters are something that I won’t be using.
minus-squarejarfil@beehaw.orglinkfedilinkarrow-up1·26 minutes agoThe good ones aren’t “blur”, they’re “subpixel rearrange”. It takes about 4x4 square pixels to emulate the subpixels of a single round one… just like it takes about 4x4 round pixels to emulate the subpixels of a square one.
My aim was never to emulate but to play. Blur filters are something that I won’t be using.
The good ones aren’t “blur”, they’re “subpixel rearrange”.
It takes about 4x4 square pixels to emulate the subpixels of a single round one… just like it takes about 4x4 round pixels to emulate the subpixels of a square one.