Personally I dislike it very much. It take feel of achievement. Why even bother with gaining experience if it makes enemies stronger?

    • Quetzalcutlass@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      5 days ago

      It’s in a weird halfway position, though it’s less cRPG and more action RPG with each iteration. The character creation in Daggerfall wouldn’t be out of place in a tabletop game.

      • ZeroHora@lemmy.ml
        link
        fedilink
        English
        arrow-up
        5
        ·
        5 days ago

        Fair enough, morrowind had some things of a CRPG like a chance of miss your hit, both TES and Fallout became less CRPG