Everyone just loves untested forced updates. /s

  • aplomBomb@midwest.social
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    2 years ago

    I’ve been having a ball with CS2, and I think releasing at it as a separate game to CSGO would only fragment the player base.

    • Hot Saucerman@lemmy.ml
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      2 years ago

      Sure, but a fragmented player base impacts Valve’s bottom line more than anything else, so I don’t understand why this is an argument.

      Oh no! A few thousand players will stay on the old game while the new one will still absolutely dominate the charts because people like new and novel.

      Genuinely, who would that deeply affect outside of Valve trying to make sure the player base is all on the current game to make the most money? Why are we defending business practices that are clearly aimed at making the most profit at the expense of customer service?

      Weren’t we all supposed to be Valve fans because we expect better of them?

      • MJBrune@beehaw.org
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        2 years ago

        If you look at steam charts you’ll see that it’s not the case that everyone switched to CSGO when it released. Most states on 1.6 or CSS. The player base was so fragmented that they had folks from 2 games migrating slowly.