lol. lmao.

  • Skyline969@lemmy.ca
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    1 year ago

    It’s because these companies keep driving up production costs on their own. Their next game has to top their last. At what point do we say that graphics are good enough? Who needs these insane amount of details? Why does a game absolutely need to be 100+GB in size? Is Bloodborne not visually appealing enough? What about God of War (2018)?

    Can we not find a “good enough” acceptable baseline and just work with that? This infinite growth is annoying as both a developer and a player. Like okay, ooooh, you can render each individual hair on someone’s head and they each have their own physics. Congratulations. How’s the story for the game? Ah, broken to the point of unplayable, but you pinky swear a patch is coming.

    • mint@beehaw.orgOP
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      1 year ago

      i want shorter games with worse graphics made by people who are paid more to work less and i’m not kidding

      • WarmSoda@lemm.ee
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        1 year ago

        Fuck yeah. Give me passion projects made by people having a great time any day of the week.

    • Alabaster_Mango@lemmy.ca
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      1 year ago

      I still play Dishonored every year. Those are not realistic graphics in the slightest, but it still holds up pretty well. Why? Style. I would 100% take a “lower” graphics game with style than a 100GB game with exquisitely modeled sandwiches.

      Stylistic games also age better than realistic games in my opinion. Look at other 2012 games like Mass Effect, Far Cry 3, and Borderlands. Mass Effect and Far Cry went more realistic, and I think they suffered a bit for it in the long run.

      Not saying Dishonored didn’t age tho. It does have that 2012 feel, lol.

    • empireOfLove@lemmy.one
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      1 year ago

      This infinite growth is annoying as both a developer and a player.

      wait until you find out what the world economy is built on…