• conciselyverbose@kbin.social
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I’m skeptical of any article like this on its face. The whole beauty of a well done RPG, especially a CRPG, is that you get choices on how to build your character and how you handle encounters and can be successful with many of them.

    If bard is the most fun for you, awesome. If it’s “objectively better”, the game is flawed.

    • Hot Saucerman@lemmy.ml
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Arguably, that’s the whole point. I never played the original Fallout thinking I could play every option. I’ve seen people complaining about “you have to use savescumming or you miss half the dialogue.” No, that’s called “replayability” so when you go back and try as a different type of character, there will be paths you’ll be locked out of, but there will also be paths that were previously closed now open.

      • oo1@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        that’s something I’ve noticed about bg3 (only 1-2h in) vs the old ones and even ps:torment.
        in most of those you can continue the dialog and usually circle back to the other choices.

        in bg3 its seems much more like, you say one option you’re stuck with it - which seems much better.

        i’ll be interested to see on the replay - but i guess itll be up to me to play it differently.

    • GolGolarion@pathfinder.social
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      That’s actually my biggest criticism of D&D. Bards are better choices than rogues or fighters or wizards. Same goes with clerics or druids. sprinkle on a bit of paladin, a couple feats, and some magic gauntlets, and they can invalidate whole swathes of staple fantasy archetypes entirely.

      • LiquorFan@pathfinder.social
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        It’s not a problem for a videogame, but D&D5e (actually most D&D editions) is not a balanced game at all. In fact the only RPG that I’ve played and would call balanced is Pathfinder 2e.

        So I was not expecting Baldur’s Gate to be balanced at all given it’s based on D&D5e.

      • oo1@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        if by better you mean, more fun, i think that’s slightly up to you.
        you can have just as much fun with a more constrained character who keeps losing dice rolls - it might be harder work though.