Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1746arrow-down14file-text
arrow-up1742arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square45fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squaredtrain@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-27 months agoNo mention of Epic in Godot’s transparency report.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up7·7 months agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.