Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.

  • farmgineer@nord.pub
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    I wonder what it will be like. GW was always kinda ‘meh’ to me (except when there was platforming like there was for some collectible or something in GW2 which could fuck right off). I hope it works out well, though.

  • LuckyFogic@kbin.earthdeleted by creator
    link
    fedilink
    arrow-up
    0
    ·
    2 months ago

    I’m genuinely very excited for this, but I have to ask: What use is this video as far as an advertisement? What does the video add beyond what an official headline with GW3 on it couldn’t? There’s no gameplay, information, nothing but some pretty pictures and a voice-over. The most I could gather is there’s some form of rock climbing, there’s mounts, and there are classes. But even some of that might be off.

    • Overspark@piefed.social
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      It shows off:

      • where it takes place (ancient Orr)
      • that that place is mostly a wilderness (as the game takes place a thousand years before the first one)
      • some playable races (Kodan bears are new, Asura and humans are not, Charr won’t be in this one due to the time period)
      • different mount types (flying dragon is probably a mount too)
      • different modes of movement, which is a large focus of this game
      • gliders
      • the style they’re going for, evolved from GW2

      And I’ve probably missed a ton of things. Once you really start looking at it there’s actually a lot going on.

      • LuckyFogic@kbin.earthdeleted by creator
        link
        fedilink
        arrow-up
        1
        ·
        2 months ago

        Maybe I’m just looking for a different type of advertisement. I’m interested in what combat looks like, what gameplay loop they’re going for, which professions are intended for release (and the profession system in general), what game types are supported (PvP, WvW, GvG), team composition goals, etc. Lore and visuals are cool, I guess, but I don’t but a product for its look or backstory.

        • Overspark@piefed.social
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 months ago

          All of that will follow in due course. Guild Wars is a very story-heavy franchise so it’s logical that they focus on the setting first before diving into those details. We still have about 1.5 years before we can play the beta so that’s plenty of time to elaborate.

    • kazerniel@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      haha same, as a sylvari main from my first day, I’ll miss my glowing salads, but oh well, as long as they keep GW2 alive…

  • popcar2@piefed.ca
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Oh damn??? Looks like MMORPGs aren’t dead after all. I would have loved to see some gameplay but it’s nice knowing there’s an honest to god new mmo being made by a big studio.

  • Nikko882@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    2 months ago

    I’m cautiously optimistic about this one. I loved GW2, even though I haven’t kept up with it in a while, so I’m interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying “we promise you magic” is funny, considering how horribly that ends in this case.)

    However, GW2 is dripping in style, and I love the painterly style it has. I’m not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)

    Also, being set in the past means that the Sylvari don’t exist yet, and the Charr are still the “great enemy”, so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but playable Tengu remains a dream, it seems.

    • adr1an@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 months ago

      Perhaps Tengu is left so that it can be part of an extension when everything else is properly set