Which is why publishers should be able to take over moderation if they don’t like how the community is acting.
Mordhau is a game where the official forums had a long standing “show us your kni**a” thread and was full of bigotry and hatred. They only began to moderate after enough articles about it were getting popular at a time people remembered Chivalry 2 existed.
Let alone the Black Myth Wukong dev who was “mistranslated” when talking about all of the long history of misogyny and sexism coming from a studio that outright banned reviewers from talking about “feminism”
At the end of the day, it is Valve’s house. If there is a room full of nazis then clearly they are okay with it. End of story.
Libertarianism isn’t about leaving things alone, it’s about protecting rights.
At the end of the day, it is Valve’s house. If there is a room full of nazis then clearly they are okay with it. End of story.
Would you rather Valve, with their dominant market position, be opinionated about what games and speech they allow? Or would you rather they act more like a public market, where publishers decide what is allowed in their corner of the market? Does this preference change depending on whether they align with you?
If a publisher wants to attract Nazis, let 'em. If they want to attract leftist extremists, let 'em. If a publisher wants to discourage all forms of extremism according to their own opinion of what “acceptable” means, let 'em. But the choice should be for the publisher to make, not the platform, especially if that platform has a dominant position.
Mordhau is a game where the official forums had a long standing “show us your kni**a” thread and was full of bigotry and hatred. They only began to moderate after enough articles about it were getting popular at a time people remembered Chivalry 2 existed.
Let alone the Black Myth Wukong dev who was “mistranslated” when talking about all of the long history of misogyny and sexism coming from a studio that outright banned reviewers from talking about “feminism”
At the end of the day, it is Valve’s house. If there is a room full of nazis then clearly they are okay with it. End of story.
And there we go.
Would you rather Valve, with their dominant market position, be opinionated about what games and speech they allow? Or would you rather they act more like a public market, where publishers decide what is allowed in their corner of the market? Does this preference change depending on whether they align with you?
If a publisher wants to attract Nazis, let 'em. If they want to attract leftist extremists, let 'em. If a publisher wants to discourage all forms of extremism according to their own opinion of what “acceptable” means, let 'em. But the choice should be for the publisher to make, not the platform, especially if that platform has a dominant position.