The tech demo is part of Microsoft’s Copilot for Gaming push, and features an AI-generated replica of Quake II that is playable in a browser. The Quake II level is very basic and includes blurry enemies and interactions, and Microsoft is limiting the amount of time you can even play this tech demo.

“You could imagine a world where from gameplay data and video that a model could learn old games and really make them portable to any platform where these models could run,” said Microsoft Gaming CEO Phil Spencer in February. “We’ve talked about game preservation as an activity for us, and these models and their ability to learn completely how a game plays without the necessity of the original engine running on the original hardware opens up a ton of opportunity.”

I have no idea what an AI generated version of quake has to do with game “preservation” when there are so many better ways to improve old games accessibility. But hey, at least we can burn more forest while playing AI Quake!!

You can try this AI Quake for yourself: https://copilot.microsoft.com/wham

Its very laggy for me but maybe someone with faster computer can make it work? Anyway I am not sure if people think its worth it.

  • smeg@feddit.uk
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    14 hours ago

    Whatever happened to the hololens? I used an early one and it was genuinely an incredibly cool bit of kit. Could they just not think of a way to make money with it?

    • Scrubbles@poptalk.scrubbles.tech
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      9 hours ago

      Yup, had a bunch of future tech examples of it like doctors performing surgeries from around the world and building virtual designer shops, but couldn’t figure out a modern day use for it. So flopped.