Display Name@lemmy.ml to Firefox@lemmy.ml · 1 year agomaterial you for firefox?lemmy.mlexternal-linkmessage-square6fedilinkarrow-up135arrow-down12
arrow-up133arrow-down1external-linkmaterial you for firefox?lemmy.mlDisplay Name@lemmy.ml to Firefox@lemmy.ml · 1 year agomessage-square6fedilink
minus-squareglibg10b@lemmy.mllinkfedilinkarrow-up3·edit-21 year agoIt’s neither confirmed nor denied by the docs. However, the docs call the icons masks, which implies that lightness values of the pixels determine the opacity of the rendered color, since that’s how masks work in photo editing software Here’s some further reading: https://developer.android.com/develop/ui/views/launch/icon_design_adaptive
minus-squareChristianWS@lemmy.eco.brlinkfedilinkarrow-up1·1 year agoIt explicitly calls out that there shouldn’t be masks icons should be clean edges; the layers must not have masks or background shadows around the outline of the icon. And icons are XML files, or fancy SVGs, I was under the impression it would just pick apart the shapes and force all the fills to be the same color. I even tried doing some fancy work with dithering, but it didn’t render
It’s neither confirmed nor denied by the docs.
However, the docs call the icons masks, which implies that lightness values of the pixels determine the opacity of the rendered color, since that’s how masks work in photo editing softwareHere’s some further reading: https://developer.android.com/develop/ui/views/launch/icon_design_adaptive
It explicitly calls out that there shouldn’t be masks
And icons are XML files, or fancy SVGs, I was under the impression it would just pick apart the shapes and force all the fills to be the same color.
I even tried doing some fancy work with dithering, but it didn’t render