

I played a few hours during the first closed beta. Something of a mix between Battlefield and Hell Let Loose IMO. More down-time (walking long distances, defending positions, lying on your back waiting for revive) than BF. More action than HLL and no enforced support roles. Though there are no in-game classes, some players still end up taking on roles such as continuously driving/flying players from the spawn to the combat area, or just hanging out in bases and upgrading them. Not sure what I think of the persistent economy… In theory it could act as a soft balance for powerful vehicles, but it also allows a player to grind money one match, and then use it all in a different match.

I’m not 100% sure but I think this was referring only to the play tests and then refunding the pre-order. When it enters EA I think Steam’s normal refund rules will apply, i.e. less than 2 hours played and within 14 days of purchase.