TL;DW:
Category | Progress |
---|---|
2D art | 98% |
3D Art | 85% |
Asset Implementation | 71% |
Level Design | 70% |
Navmesh | 60% (Exteriors), 44% (Interiors) |
Animation | 25% |
VFX | 70% |
SFX | 48% |
Music | 73% |
Voice Acting | 85% |
Filecutting | 83% |
VA Mastering | 5% |
Writing | 92% |
Quest Implementation | 72% |
QA | 30% |
Plenty of interesting info in the video, with dive into each category on what’s done and what’s needed to finish them. Worth a watch.
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I get that a lot of people are saying “oh this has been taking forever”, but from what I’m seeing these guys are producing an AAA-sized title with an engine they don’t own, with an IP they don’t own, all on volunteer time.
This is amazing.
I am seriously in awe just from the sheer dedication. I can hardly keep up a project for more than three days before getting bored of it.
Worth mentioning, the Skywind team is active on the Fediverse! They have a Lemmy community ([email protected]) and a Mastodon account.
That’s cool, didn’t know that!